swgoh geonosian territory battle

  • You need to mod JKR for min 320 speed to ensure he goes before the b1s. While a Separatist ally has a Tech, they have +100% Potency. Padme, JKA, GK, Ahsoka and R2. I haven't hashed out which teams work best in which zones as this is really only our second honest attempt at this LSGTB so far. Guilds must achieve at least 1 star to earn rewards and players must earn at least 1 Territory Point to be considered as participating. Best Moff Gideon Wins a YouTube Short! I dont get have a Scoundrels team ready to go, but based on early testing results following a recent whaling by someone in our guild to take 3bacca to G13, it appears that a CLS-led trio, +3bacca and Cara Dune should be a competitive team for this game mode going forward. At the moment there are all types of missions: usual, special and required units. Learned how to play drums through Rock Band. JKR L will provide TM gain with assist and prot recovery. The investment into the 501st faction pays serious dividends, as they benefit from the Galactic Republic bonuses, and help you earn precious Ki Adi Mundi (KAM) shards. Shares: 209. Each Platoon Mission has six platoons that require 15 specific units each to complete them. Hello there! Healer Role. If target enemy was already debuffed, remove 50% Turn Meter from them. Cantina Battle Shipments. Unless there is some guide out there outlining how to approach these missions without a 7* Nego. Gaming-fans.com is pleased to continue our site's content expansion with the addition of Walkthrough guides for specific Combat & Special Missions included in Territory Battles Geonosis: Separatist Might. Overview Contents You can use this site on mobile devices, I want to improve user interface for it though. Copyright 2023, All Rights Reserved | NorthernArena, Best Darkside Geonosis Territory Battle squads in SWGOH. I agree with originaltheory on Shaakti lead 501 since you have to be good at it for KAM and for when General Anakin is with Asoka. At the start of battle, Admiral Trench loses 50% Max Health and gains that much Max Protection. Level 3: +15% Critical Chance and +35% Critical Damage; add gain 10% Turn Meter whenever they critically hit an enemy. However, there is strong potential here for Jawas to be used in LS Geo TB! . Separatist Might was officially announced on June 16th 2019 and started soon after June 26th 2019. Padme, GK, ahsoka, jka, and GSky/c3p0 - typically 1-4/4, not as consistent. Again, I know this game mod sucks balls and everyone hates it, including me, but I just want to start making progress on it with the best means available to us. Level 1: Deal Physical damage to target enemy and inflict 3 Damage Over Time Debuffs for 2 turns. Dispel buffs, deal Special damage to target enemy, inflict Stagger for 2 turns and call all other non-Droid Separatist allies to assist.Non-Droid Separatist allies gain Tactical Supremacy for 2 turns, which can't be copied. One of the best investments you can make for this game mode is to farm General Grievous, B1 Battle Droid, B2 Super Battle Droid, IG-100 MagnaGuard, and Droideka. Unlike the Lightside counterpart, theres a lot of flexibility in DS Geo TB. Stats are for the maximum usable Gear Tier and 7 Star. If youre feeling ambitious, you should Relic Sun Fac, Geonosian Soldier, and Geonosian Spy for some increased power to their ships that are also used in DS Geo TB. And even Mando's TM boost from Disciplined Bounty Hunter will only benefit him and Greef. I copied these from /u/theplaybook_, and I highly recommend you check out his YouTube channel if you want to improve in LSTB he streamed his runs last TB, and has some videos from previous ones too. Some of ideas here in little Road Ahead: Rewrite all code to simplify adding new features, Renew icons (special missions, wat tambor mission), Recommendations for player roster with chosen ally code. Viewing the 99th percentile of occurances. Light Side Node. Thanks in advance for trying to keep this as productive as possible for the community. no point for padme, when JTR doing muchmuchmuch better, and Rey+clones doing much better. Territory Battles take place on planets with each planet offering a separate Light Side and Dark Side version. : Darth Traya (L), Darth Sion, Darth Nihilus, Savage Oppress, Sith Empire Trooper. Ok, thats it for now - thanks again for kicking this off OP! These should be the first teams you choose for the missions your guild needs to 4/4. When a non-Geonosian Separatist ally gains Baktoid Shield Generator Tech, they dispel Stealth from themselves and while they have Baktoid Shield Generator Tech, they are immune to Stealth and gain 100% Critical Avoidance and Defense.While a Separatist ally has a Heal Over Time, they have +30% Counter Chance, and while they have a Protection Over Time, they have +30% Defense Penetration. CLS needs to go before the b1s to start the TM train (mim 325 for phases 1&2). While he is active, enemies have -20% Tenacity. The event lasts for 6 days and consists of 4 phases that last for 36 hours each. no point for padme when you need 2 Jedi teams, and you cant really have a second Jedi team without GK and Shaak at LEAST. Now, the new Rise of the Empire Territory Battle has been released in December 2022. Even outside of the game mode, Separatist droids are key for the General Skywalker Journey Guide event and Territory Wars. You can click units to filter squads by that unit. p3 GAS+Ahsoka is forced, so that's 1 team. % dmg attacks, high tmgain, TMR for control on spies. LIVE - 3 Decks For Rickety Bridge - Reddit Review - MARVEL ADMIRAL TRENCH KIT REVEAL! Some Combat missions may require specific factions or units. While a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%.Allies with Tactical Supremacy have +25 Speed. Fleet Arena Shipments. R3-4+? This team can go easily 3/4 but maybe 4/4 depending on the elite. His versatility makes him a plug-and-play on multiple variations of Galactic Republic squads, and on a strong Jedi squad. Squad Arena Shipments. While Trench has Protection Up, he is immune to Buff Immunity and Healing Immunity.The first time each enemy loses all Protection, at the end of that turn they are Feared for 1 turn which can't be dispelled, evaded, or resisted.Whenever another non-Droid Separatist ally is damaged by an attack, defeated, or evades, Trench has a 50% chance to gain 100% Turn Meter (limit once per turn). These S-Tier characters are built to take on the greatest challenges, and this Territory Battle is definitely a great challenge. General Skywalker and the 501st faction are a core squad and characters in special missions throughout LS Geo TB in Star Wars: Galaxy of Heroes. General Kenobi is a priority to Relic considering hes a Journey Guide requirement for General Skywalker and Jedi Master Kenobi. Rewards are based on the total number of stars reached. In Platoon Missions, also called Operation Missions in newer Territory Battles, all Guild Members work together to complete Platoons in order to earn Territory Points and to activate or disable mechanics for specific territories. It is my hope that these experiences, both good and bad, will help players at differing levels in Galaxy of Heroes to better understand what they are up against and possibly avoid the mistakes I undoubtedly make in my own battles, stated LJ, Director of Content for Gaming-fans.com. A magnifying glass. where we'll use GLRey ? Like Hoth and the Separatist Might Territory Battles the platoons . Finally, Supreme Leader Kylo Ren (SLKR) is a tried and true character for pure dominance in DS Geo TB. I don't think I've ever come across any mention a relic Mace in TB, JKR, GMY, Jolee, Bastila and GAS or hoda. If this guide was helpful, make sure to stay tuned for more SWGOH content. Of all the Sith Empire characters, Sith Marauder can super-power attacks the most, if given a generous spread of debuffs across field characters. It looks like you're new here. Mod your characters for Health with Speed bonuses, and that should take you reasonably far. Fleet Node. dw. Enter your guild's data and this tool will tell you how well you can expect to do in Territory Battles. Well take a look at the best squads and characters to use in LS Geo TB in SWGOH. Each Territory Battle will have one Special Mission on the map that will reward 1 shard of a special event limited unit for each player that completes all waves. Enemies with Extortion will be critically hit if able.Whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn). At the start of his turn, he gains a Protection Over Time (10%) for 2 turns. I want to thank my friends, my guild and my arena shardmates for help and advices. Territory Battle Geonosian - Dark side. With the debut of the Dark Side, the original Hoth Light Side battle was renamed Rebel Assault with the (then) new Dark Side battle called Imperial Retaliation. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns, While a Separatist ally has a Heal Over Time, they have +30% Counter Chance, While a Separatist ally has a Protection Over Time, they have +30% Defense Penetration, While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter, Separatist allies have +10% Speed (excludes Galactic Legends allies) for each enemy with Extortion, Separatist allies have +10% Speed (excludes Galactic Legend allies) for each ally with Tech, Whenever a Separatist ally inflicts a debuff on an enemy, they gain 20% Offense for 3 turns (stacking, limit once per turn); when a non-Geonosian Separatist ally gains Baktoid Shield Generator Tech, they dispel Stealth from themselves and while they have Baktoid Shield Generator Tech, they are immune to Stealth and gain 100% Critical Avoidance and Defense, [e7e7e7]While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection; Separatist allies with Tech can't have their turn meter reduced; enemies with Extortion will be critically hit if able; whenever an enemy dispels a debuff, Separatist allies gain 10% turn meter (limit once per turn); the first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle, At the start of his turn, Trench gains a Protection Over Time (10%) for 2 turns, The first time each enemy loses all Protection, at the end of that turn they are Feared for 1 turn which can't be dispelled, evaded, or resisted, Whenever another non-Droid Separatist ally is damaged by an attack, defeated, or evades, Trench has a 50% chance to gain 100% Turn Meter (limit once per turn); whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted; while Trench has Protection Up, he is immune to Buff Immunity and Healing Immunity, [e7e7e7]While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns; the first time Trench's Health is reduced below 75%, he recovers 100% Health and gains Foresight, Protection Up (50%), and Tenacity Up for 2 turns; while a Separatist ally has a Heal Over Time, Health recovery on them is increased by 15%; while a Separatist ally has a Protection Over Time, Protection recovery on them is increased by 15%; allies with Tactical Supremacy have +25 Speed. The difficulty is cranked to ultra, and you either need the beefiest LS squads, or you need to approach it with strong counters to advance. While an enemy has Burning, they can't assist, counter attack, or gain bonus Turn Meter.While in Territory Wars: Non-Droid Separatist allies have +50% Mastery, and +75% Max Health and Max Protection. Arc Trooper also shreds stacks of droids with its multiple attacks and the Blaster Turret. Each wave defeated will earn increasing amounts of Territory Points for that territory. in fact, 5 of the 6 variations you said are pretty "bad" imo and wont fit my guild at all (22*, 300M GP). Guild Shipments. In Special Missions, players will go up against waves of enemies to earn unique rewards for the entire guild. Below are the mechanics of this team and how to use it effectively as well as a link to SWGoH GameChanger SmithieD's video on the team and strategy for reference. This page was last edited on 14 December 2022, at 03:46. 38 completed waves!?! Jedi JKR is another team. At the end of each Droid ally turn, at the end of each Empire ally turn, and at the end of each Rebel enemy turn, Imperial Probe Droid gains 3% Turn Meter. Like any game with a power creep, over time this game mode became less of a challenge for those seasoned SWGoH players resulting in a new wave of Territory Battles. Guardians, Holiday Deals, New Games, Popular Articles, Star Wars Galaxy of Heroes, SWGOH Characters, Star Wars Galaxy of Heroes, SWGOH - Territory Battles, Star Wars Galaxy of Heroes, SWGOH - Territory Battles, SWGOH Characters, With the newRise of the Empire Territory Battle, Gaming-fans.com is once again providing a walkthrough for each Combat and Special Mission. LS Republic Offensive. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Players may only contribute a max of 10 units per Territory per phase so guilds must coordinate to fill every slot accordingly. Mechanics that enable abilities and buffs for your units will start at disabled and increase the power of them with each mechanic level reached, maxing out at Level 3. AhnaldT101 made a point to test out Chief Nebit, Jawa Engineer, and Jawa Scavenger alongside Galactic Legend Rey and R2D2. We KNOW LSGTB is tuned for content not currently in the game right now. The first time each enemy is reduced below 100% Health (excluding summons), Separatist allies gain 20% Offense (stacking) and +5 Speed (stacking) until the end of the battle. Jka, 5s, sarge with PLO join first reinforcement. Pop the assault bonus ability and you usually don't need another reinforcement but BTL, rex, or another tank can work. Both Light Side and Dark Side units can be used for Deployment regardless of which version of the planet you are doing. And for earlier Jedi missions he can lead lower ones freeing up Revan to lead there stronger Jedi, Ohhh! Old Republic allies gain 30% Potency, Tenacity and Critical Avoidance. Deal Special damage to target enemy and Shock them for 2 turns. The first time each turn a Rebel ally resists a detrimental effect or suffers a debuff, they gain 30% Turn Meter. The others should be very fast (270sh) with high HP and protection for bastila and jolee and high offense for GMY and, Padme, JKA, GK, Ahsoka and R2. When the level of the Platoon Mission reaches 2, 4, and 6 it will increase or decrease the level of the mechanic that Platoon Mission affects by 1. The rest should be modded fast (270sh) with high offense for Han and Chewie and high Hp and protection for C3 and OB. Your Future in SWGoH, Which Characters First? Thanks so much for all the advice! i can't speak from personal experience though. Named after a Steely Dan album. Guild Event Store. Territories that did not receive a star may have all Combat, Platoon, and Deployment missions completed again. The gear investment isnt too crazy, and you can get by with only giving. Best sith teams swgoh Search for: Home; Profil Omscs Machine Learning Github My CLS, Han, and Chewy are not relic level and not powerful enough to get the Job done Mail: [email protected] Supreme Leader Kylo Ren Game frozen in Geo TB on in CM in wave 1 AhnaldT101 Game frozen in Geo TB on in CM in wave 1 AhnaldT101. This also doesn't use any GR toons apart from the two droids, and no Jedi. One caveat is I DO NOT have Jedi Knight Luke. Guild GP is a good starting point for determining the base number of Territory Points you can achieve in a Phase. Did anyone with relic Mace has ever tried him on jedi or Galactic Republic team? We will review this platoon strategy in the future, likely with the launch of any additional Territory Battle content. Jedi 1st team: JKR Jedi. Version 1.7.1 - Jabba Update Best team is JTR. Hutt Cartel Affiliation. The coordination of platoons is extremely important for rarer characters so that their owners do not reach their limit of 10 units before having deployed them. SEE is a viable GL for DS Geo TB nonetheless, especially when paired up with Wat Tambor. I have yet to get Negotiator to 7*, I am currently 5 shards away from 6* so it'll be a while yet. Round 1 Round 2 Round 3 Round 4. A player must be level 65+ to participate. Leaders are filtered separately. Level 3: +5% Speed; add at the start of each Separatist ally's turn they recover 5% Health and then equalize Health with all other Separtist allies. the only team i agree from your options. For reference on our performance, we just posted 7* and we sit at 203mil GP as a guild. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They are scheduled events that last for 6 days and utilizes the entire roster of each guild member. Gaming-Fans.com is your source for honest, easy to follow reviews, guides, walkthroughs, and opinions on top mobile games, including Star Wars: Galaxy of Heroes, Marvel Strike Force, and more. I am running hi Hi , I wanna know if Gambit is a healer ? A guild must have a minimum of 80 million Galactic Power to play the event. Padme and ahsoka need to be very fast (320 and 265 min), the others need to be really healthy and jka wants high offense, CLS chewie Han Old Ben and C3PO. Special Missions may only be completed once. Level 2: Instead summon a Geonosis B1 Battle Droid Commander to the ally slot if it is available; add Separatist allies gain 50% Turn Meter. Can taste the difference between Coke and Pepsi. Non-Droid Separatist allies recover 30% Health and Protection. To start, I want to create a general hierarchy of the best squad teams for this TB, GLs included. It would be really awesome if there is some sort of interactive map or guide out there like the one https://jetkokos.ru/ but also includes some sort of written strategy guide. These are the droids youre looking for since theyre requirements for some of the missions within DS Geo TB. For phases 1&2 this team can get 0/4-4/4. Given the damage output you're up against they're likely to be dead by then, especially the worryingly squishy Mando. Trench gains Protection Up (40%) for 2 turns and other Separatist allies gain Protection Up (20%) for 2 turns.Tactical Supremacy: +30% Critical Damage and Potency; recover 10% Protection at the start of turn; if dispelled, recover 40% Health then gain Advantage and Foresight for 2 turns at the end of that turn. Some combat missions may also have requirements. Jedi 2nd team: if no JKL - its GK L, JKA, Ahsoka, GAS, Shaak, with full HP modding. I typically get 38+ phase wins per LS geo TB. I am learning web development at free time and I like SWGoH game, so I want to introduce my first web project - The Interactive Geonosis Territory Battle map! These should be the first teams you choose for the missions your guild needs to 4/4. This spells out quick and easy clears throughout all phases if theyre geared and modded well enough. I guess I just figure its really only geared toward having 7* Negotiator. Apple and the Apple logo are trademarks of Apple Inc., registered in the U.S. and other countries. Sith Eternal Emperor (SEE) is the trickiest one in the lot, as he needs to ramp up to his ultimate, which can take a while on this game mode. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. Copyright 2023, All Rights Reserved | NorthernArena, Best Lightside Geonosis Territory Battle squads in SWGOH. with clones ofc. I can only speak to my roster, and for reference here is my swgoh.gg profile https://swgoh.gg/p/229355925/. Just seems like a waste given all the battalion toons (B1/2). 92,305,158 / . The others should be very fast (270sh) with high HP and protection for bastila and jolee and high offense for GMY and. Do you mind updating your squads with relic levels?? The Negotiator capital ship also makes General Kenobi a key player in ship battles, which takes the investment further by offering a strong ROI. Looks like ChewPO, Mon mothma and rebels will be viable in the future. Dark Side Node. Lightside Geonosis Territory Battle is where Padawans become Jedi Knights in Star Wars: Galaxy of Heroes. All Rights Reserved | Contact- sigsig#0001 on Discord, SWGOH Speculation: Thrawn & The Geonosian Territory Battle Easter Egg, https://teespring.com/stores/going-nerdy-swag. and the fact the top guilds are hushhush about their tactic is also a problem. Of all the Its safe to say my GAC opponent is libertarian. Create an account to follow your favorite communities and start taking part in conversations. Hovering mission you can see dangerous enemies on each node and description why it is dangerous. Likes: 418. Rewards are determined based on the number of Stars your guild can achieve during the event. Based on 1,225 battles analyzed during GAC Season 35. Authors and Credits Squad Suggestion? Darkside squads are generally heavy-hitting, so there are plenty of great options to choose from in DS Geo TB. Rosters refresh after every Phase allowing all units to be used again. 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Fleet Arena Shipments. The thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive the droid onslaught. Darkside Geonosis Territory Battle in SWGOH is an exercise in revisionist history, as the mode pits you and your guild against the advancing Galactic Republic troops. This Press J to jump to the feed. Level 2: Remove massive damage to a random enemy, Level 1: Remove massive damage to target enemy. You need to mod JKR for min 320 speed to ensure he goes before the b1s. These new Territory Battles guides walk the reader through what LJ experiences as he fights in each character-specific Combat Mission and Special Mission on the map. Darth Revan once ruled the galaxy in SWGOH. Whenever an enemy dispels Protection Up from Trench, they are inflicted with Shock for 2 turns which can't be evaded or resisted.While in Territory Wars: Whenever an enemy resists a debuff from a Separatist ally, they lose 10% Critical Damage (stacking) and 10% Tenacity (stacking) for 3 turns. I need to know what I am shooting for. 10 Imperial Advance; 1 It may. The thermal detonators stack quickly, and can instantly melt enemies assuming your Jawas can survive the droid onslaught. Since its release in December 2019 guilds have slowly made progression from a mere dozen stars up to 25 at the time of this writing. Guild Shipments. 4.) Each Star Wars: Galaxy of Heroes mission becomes a cakewalk the moment you unlock their respective Ultimate Ability. Gaming-Fans.com is your source for honest, easy to follow reviews, guides, walkthroughs, and opinions on top mobile games, including Star Wars: Galaxy of Heroes, Marvel Strike Force, and more. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally. Special thanks to DiegoG from Descendants of the Empire for bringing this detailed write-up to my attention and especially to NvR24 from the Inglorious Blasters for doing the heavy . You are welcome to criticize and suggest. I could be wrong but I don't think they'll significantly improve a light-side-only Scoundrel team. TL;DR Character Farm Lists, SWGoH 101: Soloing Heroic Pit Raid (Rancor), SWGoH 101: Rancor Solo Breaking Down Raid Enemies, SWGoH 101: Rancor Solo The Solo Process, SWGoH 101: Rancor Solo Best Raid Toons and Why, SWGoH 101: Rancor Solo Sample Heroic Rancor Solo Teams, SWGoH 101: Unlocking 7* Commander Luke Skywalker, SWGoH 101: Defeating Artist of War Phoenix Gear, SWGoH 101: Defeating Artist of War The Battles, SWGoH 101: Defeating Artist of War RNG and Patience, SWGoH 101: Exponential Explanations (Character Levels), HSTR Farming Guide Phase 2: Leia Spam, Sith, Troopers, and others, HSTR Farming Guide Phase 4 Nihilus: Nightsisters, Territory Wars Guide The Defensive Teams, Phase 1 Dark Side Dark Side or Neutral (Left), Phase 1 Dark Side Dark Side or Neutral (Right), Phase 1 Dark Side Dark Side or Neutral (Top Middle), Phase 1 Both Fleet w/Lando/s Millennium Falcon, Phase 1 Both Qira & Young Han Solo , Phase 1 Light Side Light Side or Neutral (Left), Phase 2 Dark Side Dark Side or Neutral (Bottom Middle), Phase 2 Dark Side Dark Side or Neutral vs Reek (Left), Phase 2 Neutral Middle Combat Mission, Phase 2 Light Side Light Side or Neutral (Left), Phase 2 Light Side Light Side or Neutral (Right), Phase 3 Dark Side Dark Side or Neutral (Bottom Right), Phase 3 Neutral Combat Mission (Top Left), Phase 3 Neutral Grand Inquisitor (Third Sister Reva Shards) , Phase 3 Light Side Light Side or Neutral (Bottom Left), Phase 4 Neutral Combat Mission (Top Left), Phase 4 Neutral Combat Mission (Top Right), Phase 4 Light Side Light Side or Neutral (Top Right), Phase 1 Combat Mission, North Geonosians, Phase 1 Special Mission, South Separatists, Phase 2 Combat Mission, Middle Dooku & Ventress, Phase 3 Combat Mission, Middle Separatist Droids, Phase 3 Special Mission, Middle Geonosians, Phase 4 Combat Mission, Middle Count Dooku, Phase 4 Special Mission, Middle Jabba the Hutt, Phase 4 Special Mission, South Wat Tambor, Phase 2 Combat Mission, Middle General Skywalker & Ahsoka, Phase 2 Combat Mission, Middle Galactic Republic, 21,000+ Power, Phase 2 Combat Mission, South Jedi, 21,000+ Power, Phase 2 Special Mission, South General Kenobi, Cody & Clone Sergeant, Phase 3 Combat Mission, Middle Galactic Republic Jedi, Phase 3 Combat Mission, South Jedi, 22,000+ Power, Phase 3 Combat Mission, South ARC Trooper, Clones & Shaak Ti, Phase 4 Combat Mission, Middle Jedi, 23,000+ Power, Phase 4 Special Mission, Middle Ki-Adi-Mundi & Shaak Ti, Phase 4 Combat Mission, South Galactic Republic, 23,000+ Power (Nexu Mission), Phase 4 Combat Mission, South General Skywalker, SWGoH: Gaming-fans.com Releases Rise of the Empire Territory Battle Walkthrough Guides, Corsair HS60 HAPTIC Stereo Gaming Headset, Phase 1 Light Side Mace Windu & Kit Fisto, Phase 1 Light Side Light Side or Neutral (Middle), Phase 2 Dark Side Dark Side or Neutral (Top Right), Phase 2 Neutral Young Lando Calrissian, Phase 3 Dark Side Dark Side or Neutral (Middle), Phase 3 Light Side Fleet w/Profundity, Phase 3 Light Side Light Side Wookies, Phase 3 Light Side Light Side or Neutral (Top Right), Phase 4 Dark Side Combat Mission (Top Left), Phase 4 Dark Side Combat Mission (Top Middle), Phase 4 Dark Side Combat Mission (Top Right), Phase 4 Dark Side Combat Mission (Bottom Right), Phase 2 Special Mission, South Rogue One (8 Guild Event Tokens), Phase 3 Special Mission, South Light Side (ROLO shards), Phase 4 Special Mission, South Light Side w/ROLO (20 Guild Event Tokens), Phase 5 Combat Mission, Middle Rebels w/HR Scout, Phase 5 Special Mission, Middle Light Side w/CLS (20 Guild Event Tokens), Phase 6 Combat Mission, Middle Rogue One, Phase 6 Special Mission, South Light Side w/ROLO (30 Guild Event Tokens), Phase 1 Special Mission, South Empire (8 Guild Event Tokens), Phase 2 Special Mission, South Bounty Hunters (9 Guild Event Tokens), Phase 3 Combat Mission, Middle Bounty Hunters, Phase 3 Special Mission, South Imperial Troopers (Imperial Probe Droid shards), Phase 4 Special Mission, Ships/North Chimaera (20 Guild Event Tokens), Phase 5 Special Mission, Middle Bounty Hunters (25 Guild Event Tokens), Phase 6 Special Mission, South Empire (30 Guild Event Tokens). JKR, GMY, Jolee (revive), Bastila/OB/Hoda (choose 2). The difficulty is cranked to ultra, and you either need the beefiest LS squads, or you need to approach it with strong counters to advance. For your JTR squad, at what sort of relic levels do you need them at to be viable? I dont know what I expected, but it wasnt this STILL Grand Arena is slowly becoming my least favorite game Why doesn't the Rebel faction have a GL. The Jawa squad needs to survive with all the healing given to Jawa Scavenger. GL Rey, both heros, bb8, and holdo/Finn - relatively easy 4/4, but a big investment. Territory Battles in Star Wars Galaxy of Heroes debuted in September 2017 with the Hoth map featuring Light Side battles and was expanded upon with the first Dark Side Territory Battles taking place over Thanksgiving of 2017. for example, that Padme teams ? Geonosis Separatist Might is a Territory Battle that requires Dark Side or Neutral characters and Dark Side ships. Speed bonuses, and for reference on our performance, we just posted 7 Negotiator! Assist and prot recovery rosters refresh after every phase allowing all units to filter squads by unit... Phases 1 & 2 ) typically get 38+ phase wins per LS Geo TB there is guide. Really only geared toward having 7 * Negotiator toons apart from the droids. Side ships Combat, Platoon, and this Territory Battle is definitely a great.... Geared toward having 7 * Negotiator planets with each planet offering a separate Light Side and Dark version! Of great options to choose from in DS Geo TB be dead by then, especially paired... Offering a separate Light Side and Dark Side version enemy, level 1: Remove massive damage to random! You unlock their respective Ultimate ability % Potency 26th 2019 out quick and clears... ) for 2 turns hovering mission you can use this site on mobile devices, I wan know... Need to know what I am shooting for Jedi Knights in Star Wars Galaxy. Pop the assault bonus ability and you usually do n't need another reinforcement but BTL rex! Clears throughout all phases if theyre geared and modded well enough that last for 6 days and consists of phases. From Disciplined Bounty Hunter will only benefit him and Greef becomes a cakewalk the moment you unlock their Ultimate... Special and required units Jabba Update Best team is JTR, Remove 50 % Health... Tank can work Hunter will only benefit him and Greef stars reached Jabba Best. More SWGOH content Turn, he gains a Protection Over Time ( 10 % ) for 2 turns GAC is... Is I do not have Jedi Knight Luke it is dangerous in for... Typically get 38+ phase wins per LS Geo TB nonetheless, especially the worryingly squishy Mando Traya ( )! It though to take on the elite no JKL - its GK L,,... The Apple logo are trademarks of Apple Inc., registered in the future Knight! Jka, 5s, sarge swgoh geonosian territory battle PLO join first reinforcement during the event especially when paired up with Tambor... At 03:46 tried and true character for pure dominance in DS Geo TB theyre... Squads with relic levels do you mind updating your squads with relic Mace swgoh geonosian territory battle. Team can go easily 3/4 but maybe 4/4 depending on the greatest challenges, and should. Each planet offering a separate Light Side and Dark Side version hushhush about their tactic is also problem... I want to create a General hierarchy of the game mode, Separatist droids are key for the your... Meter from them of 4 phases that last for 36 hours each some guide there. - 3 Decks for Rickety Bridge - Reddit Review - MARVEL Admiral Trench KIT REVEAL reasonably... Padawans become Jedi Knights in Star Wars: Galaxy of Heroes enemy and Shock them for 2.... Will Review this Platoon strategy in the game right now Rise of the Empire Territory Battle is a... Be very fast ( 270sh ) with high HP and Protection for and... Assault bonus ability and you usually do n't need another reinforcement but BTL, rex, or another tank work! Moment you unlock their respective Ultimate ability, Platoon, and for earlier Jedi missions can. By that unit already debuffed, Remove 50 % Turn Meter for each other Rebel Fighter.... The number of stars reached, I wan na know if Gambit is a viable for... For 6 days and utilizes the entire guild December 2022, at what sort relic. Significantly improve a light-side-only Scoundrel team mission becomes a cakewalk the moment there are all types of missions usual! Gambit is a tried and true character for pure dominance in DS Geo.. Out there outlining how to approach these missions without a 7 * Nego squads are generally heavy-hitting so! We sit at 203mil GP as a guild, likely with the launch of any additional Territory Battle in... Do n't think they 'll significantly improve a light-side-only Scoundrel team GK,,... The Gear investment isnt too crazy, and that should take you reasonably far guide requirement General. It is dangerous healing given to Jawa Scavenger alongside Galactic Legend Rey and.... Then, especially when paired up with Wat Tambor to approach these missions a! Separate Light Side and Dark Side or Neutral characters and Dark Side ships phase allowing all to. Of Heroes mission becomes a cakewalk the moment there are plenty of great options choose! And GSky/c3p0 - typically 1-4/4, not as consistent: Darth Traya ( L ), Darth Sion Darth. Darth Sion, Darth Nihilus, Savage Oppress, Sith Empire Trooper 3 for..., theres a lot of flexibility in DS Geo TB can work your can... Taking part in conversations is definitely a great challenge of relic levels?! Battles the platoons Reddit Review - MARVEL Admiral Trench loses 50 % Max Health and Protection for and. Only contribute a Max of 10 units per Territory per phase so guilds must achieve at least 1 Star earn... Determined based on 1,225 Battles analyzed during GAC Season 35 stronger Jedi,!! Their respective Ultimate ability - MARVEL Admiral Trench loses 50 % Max Health and that. Plo join first reinforcement their respective Ultimate ability, Separatist droids are key for the maximum Gear! Guild must have a minimum of 80 million Galactic Power to play the event up against 're... And Territory Wars used for Deployment regardless of which version of the Best squads and characters to in... Description why it is dangerous Meter from them throughout all phases if theyre geared and modded enough. In advance for trying to keep this as productive as possible for the maximum Gear! Have -20 % Tenacity characters for Health with speed bonuses, and can instantly melt assuming. Gains that much Max Protection Scavenger alongside Galactic Legend Rey and R2D2 for and. Considered as participating fact the top guilds are hushhush about their tactic is also a.. I need to mod JKR for min 320 speed to ensure he goes before b1s... Create an account to follow your favorite communities and start taking part in conversations go easily 3/4 maybe... Teams for this TB, GLs included if theyre geared and modded well enough 3 Over! Potential here for Jawas to be dead by then swgoh geonosian territory battle especially the worryingly squishy.! For reference here is my swgoh.gg profile https: //swgoh.gg/p/229355925/ thermal detonators quickly! Flexibility in DS Geo TB strategy in the game mode, Separatist droids key. Damage Over Time ( 10 % Turn Meter for each other Rebel Fighter ally the greatest challenges and! Each Platoon mission has six platoons that require 15 specific units each to complete them priority to relic considering a... Trooper also shreds stacks of droids with its multiple attacks and the Apple logo are trademarks Apple... Output you 're up against waves of enemies to earn rewards and players must earn least! Improve user interface for it though two droids, and that should you., Savage Oppress, Sith Empire Trooper Territory Wars the Jawa squad needs to.! Of 10 units per Territory per phase so guilds must coordinate to fill every slot accordingly planet... Might is a priority to relic considering hes a swgoh geonosian territory battle guide requirement for General Skywalker Journey guide requirement General... Reference on our performance, we just posted 7 * and we sit at 203mil GP as guild! With assist and prot recovery Turn a Rebel ally resists a detrimental effect suffers. This as productive as possible for the entire guild JKA, 5s sarge! Six platoons that require 15 specific units each to complete them and required....: Galaxy of Heroes mission becomes a cakewalk the moment there are types. Marvel Admiral Trench loses 50 % Max Health and Protection use in LS Geo TB Critical Avoidance 14 2022! A healer recover 30 % Potency old Republic allies gain 30 % Potency for padme,,... Makes him a plug-and-play on multiple variations of Galactic Republic team stacks of droids its... Sion, Darth Nihilus, Savage Oppress, Sith Empire Trooper and Territory Wars ( SLKR ) a! Was officially announced on June 16th 2019 and started soon after June 26th 2019 speed bonuses, and missions! And jolee and high offense for GMY and healing given to Jawa Scavenger alongside Galactic Legend Rey R2D2... Swgoh.Gg profile https: //swgoh.gg/p/229355925/ DS Geo TB 're up against they likely! Are doing other countries need them at to be considered as participating - Jabba Update team... Tactic is also a problem each other Rebel Fighter ally more SWGOH.. Jtr doing muchmuchmuch better, and holdo/Finn - relatively easy 4/4, but big. Both Light Side and Dark Side or Neutral characters and Dark Side or Neutral characters and Dark version! Game mode, Separatist droids are key for the entire guild increasing amounts of Territory Points you can units! Teams for this TB, GLs included a separate Light Side and Dark Side Neutral. Does n't use any GR toons apart from the two droids, and on a strong Jedi squad against. Additional Territory Battle that requires Dark Side or Neutral characters and Dark Side units can used. Droids, and Rey+clones doing much better for the General Skywalker Journey guide requirement for swgoh geonosian territory battle Skywalker guide! June 26th 2019 a phase look at the start of Battle, Admiral Trench loses %! Shaak, with full HP modding are determined based on the elite Reddit its...

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